Friday, June 24, 2022

6/24/2022 Changelog

Hello, everyone.

I have written this post to update you all that from today onwards, I will be dealing business with Canadian Dollar (CAD) as my primary currency instead of United States Dollar (USD).

Because I am planning to move to Canada in the near future, it only makes sense that I earn money with their currency. It will make it easier for me to settle once I have made the big move abroad to live with my significant other. Additionally, this is also to avoid unnecessary conversion fees when that time comes.

The commissions page has also been updated to reflect this change. You can view the page here.

Thank you all for your understanding! πŸ§ƒ

-Zip

Tuesday, June 14, 2022

Sanguine Force


"A radiating burst of crimson energy that heightens the user's physical abilities, and capable of drastically increasing their strength by tenfold."

This was meant to originally be a painting that simply depicted Zephyr posing in an angle with the Sanguine manifesting in her hand. Then I felt that this alone was not doing her justice, and I decided to whip up some kind of background behind her. At first, I was going for the lazy gray background that darkens at the edges, or something. But I started toying with the idea of a landscape (despite me saying I'd take a break from making them πŸ˜†)... A dark landscape, in particular, something like a crystalline cavern.

In the end, I decided to use this opportunity to feature another prominent location in the Aether and Radisrol. These plains are the Auric Steppes in the Aethersphere, on the main island of Aurum. The city in the distance is the capital kingdom of Caladria, particularly its castle.

A lot of lighting study went into this painting, the most obvious of which you can tell from the ambient light caused by the Sanguine reflecting on various surfaces. I had an especially good time trying to also mold the Sanguine's wispy shape, and I think I did a good job portraying how untamed it truly is. I was also looking at stock photos of starry night skies and used them as bases for the one I painted in my illustration.

This is, I believe, my first time painting a concept art of a character with a full-on, from-scratch, and equally concept-arty landscape. Alone, Zephyr herself wouldn't really pop out; she'd still look cool, but the appeal would have just fallen flat. With the landscape, though... Together, they just mesh so well. I'm rather pleased I didn't just give up on this piece halfway despite my initial misgivings, because now it looks twice as better than what it originally could have been. ✌

Saturday, June 11, 2022

Zephyr - Concept Portrait


I attempted a grayscale to color painting on my stream today! Today we feature a bust of Zephyr, her left eye flaring with the Sanguine Force. 

Compared to the one I made of Viresco last year, I can say with confidence that I have definitely improved since. πŸ˜„ I like to believe that working on my landscape paintings helped me have a better understanding on how to paint like this. Hooray for applying what I learned and managing to connect landscape painting to grayscale portrait painting somehow πŸŽ‡πŸŽ‰